BEGINNER17 Videos
Nuke 101- PART 1: Introduction
HEY YOU! Donate if you like what you see… https://www.vfxforfilm.com/online-store Download course content (6 GIGS) FOR FREE!!!: https://www.vfxforfilm.com/online-store PLEASE SUPPORT ME on my Patreon (EXCLUSIVE CONTENT ALSO): https://www.patreon.com/vfxforfilm Even a single dollar helps 🙂 In this tutorial I introduce the interface and basic maneuvering through the program. I also cover node based workflow.
Nuke 101- PART 2: Image Formats
HEY YOU! Donate if you like what you see… https://www.vfxforfilm.com/online-store Download course content (6 GIGS) FOR FREE!!!: https://www.vfxforfilm.com/online-store PLEASE SUPPORT ME on my Patreon (EXCLUSIVE CONTENT ALSO): https://www.patreon.com/vfxforfilm Even a single dollar helps 🙂 Nuke 101 Class- In this class I go over the different types of file formats and files we’ll be using in […]
Nuke 101- PART 3: Color
HEY YOU! Donate if you like what you see… https://www.vfxforfilm.com/online-store Download course content (6 GIGS) FOR FREE!!!: https://www.vfxforfilm.com/online-store PLEASE SUPPORT ME on my Patreon (EXCLUSIVE CONTENT ALSO): https://www.patreon.com/vfxforfilm Even a single dollar helps 🙂 In this video I go over the grade and color correct node as well as scopes in Nuke.
Nuke 101- PART 4: Color Management
HEY YOU! Donate if you like what you see… https://www.vfxforfilm.com/online-store Download course content (6 GIGS) FOR FREE!!!: https://www.vfxforfilm.com/online-store PLEASE SUPPORT ME on my Patreon (EXCLUSIVE CONTENT ALSO): https://www.patreon.com/vfxforfilm Even a single dollar helps 🙂 In this lesson we cover Color Management and learn some history behind LUTS, SRGB, Rec709 and the future of HDR workflows.
Nuke 101- PART 5: B-Side and B-Box
Download course content (6 GIGS) FOR FREE!!!: https://www.vfxforfilm.com/online-store PLEASE SUPPORT ME on my Patreon (EXCLUSIVE CONTENT ALSO): https://www.patreon.com/vfxforfilm Even a single dollar helps 🙂 In this lesson we cover the basics of the “B”s. The B-side paradigm and the Bounding Box.